In, CIG went through a mutual investment with Turbulent. Turbulent works with Cloud Imperium Games to develop web platforms such as Spectrum, the Starmap, Issue Council, the website and the launcher. Robert Johnson - Lead Gameplay Programmer.Clive Johnson - Lead Network Programmer.Steve Turberfield - Senior Systems Designer.Alistair Brown - Director of Graphics Engineering.Nathan Dearsley - Squadron 42 Art Director.Zane Bien - Global UI Creative Director.Erin Roberts - Studio Director & Global Head of Production.Īs of, F42 Manchester has a total of 234 staff working on Star Citizen. A AAA game in itself, Squadron 42 is using groundbreaking cinematic techniques and best-in-the-industry game design to craft a narrative you won't want to put down. This fully-equipped development team is responsible for creating a unique cinematic experience in the Star Citizen world. The heart of Manchester, England is also the heart of Star Citizen's Squadron 42 single player game. John Pritchett - Senior Physics Programmerįormerly known as Foundry 42, Ltd.Steven Hosmer - Senior Systems Designer.
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Eric Kieron Davis - Studio Director LA / Production Lead U.S.Sean Tracy - Technical Director, Content.Ben Lesnick - Director of Community Engagement and Content Strategy.Sandi Gardiner - Vice President of Marketing.Home to Chris Roberts and much of the company's leadership, CIG LA represents a cross-section of the company and includes the ship development pipeline, technical designers, high level engineering, community, marketing and more. Located in sunny Los Angeles, California, CIG LA is Cloud Imperium's flagship studio.